Sunday, 9 August 2015

Ready To Drop

WHAT'S NEXT FOR DROPZONE COMMANDER? 

Following the tournament a couple of weeks ago, work on my Dropzone Commander force has continued, albeit at a slower pace than expected. A second and third Lifthawk has been added to the fully-painted roster, while the remaining Cyclones are en-route. I want to get the 1,500pt list finished before the end of the month, but find it difficult as I keep changing my lists and running new units!

While trying out some different units, I have finished constructing almost all of my Resistance models, including some minor conversions to add some variety to the Gun Wagons and Technicals. In addition, everything has been basecoated - I detest bare metal and resin on a table! Below are some pictures of the latest additions to the Resistance.
Spiky Cars! More Gun Wagons and Battle Buses with upgraded gun platforms
Special Characters - Salakahn, Tyrant of Atlantia and Karl Foley, Prince of New Troy

I doubt I will be using them very often, but having an extra Hellhog and a particularly nice M3 Alexander is cool
More Lifthawks! From left to right - Barrel Bomber, Command Lifthawk (which will have an extra snazzy paintjob) and a Lifthawk without the AA Cannon upgrade
The next unit to be battle tested will be the M20 Zhukov Battle Tanks, with that powerful AA cannons and formidable armour. They will bring some serious anti-aircraft firepower to a list that is slightly lacking, and though they are more expensive than the M9 Hannibals, I think they will prove their worth against the increasing numbers of flying units in my local gaming group.
The M20 Zhukovs bring some serious AA firepower with their 32mm Railguns
A good hit with a pair of Zhukovs will see almost any aerial unit knocked out of the sky - their most recent kill was a mighty Shaltari Firedrake
Beyond painting, I have a number of conversion projects in mind - some of which will be started as soon as possible, others will have to wait until I have painted some more models. The big project this week will be the flying bases for the aerial units - I'm not a huge fan of the standard bases, and as they are not really necessary for anything in the game (range is measure to the centre of the model, and fire arcs can be worked out with a template rather than relying on the base), I have gathered some pieces to make scenic bases.

The bases will be modelled as ruined cityscape, in a similar fashion to the infantry. The biggest ingredient for this work has been a collection of N-Gauge model cars to work as wreckage, and I was lucky to find some empty car chassis on eBay - these cars will look a lot better without windows, and will be much easier to paint as ruined, burnt out hulks.

The starting point for the new bases was the 60mm flying stand from Games Workshop, sprayed black first so the pieces will stick down easier. Texture was added with poly-filler, with a smattering of smalls stones and sand from old GW basing kits. Large pieces of rubble, pipework and scrap metal was cut from plasticard.
The current Work In Progress on the flying bases - the wrecked vehicles will also work as unit designations - one, two or three cars for the different Lifthawks
The fleet assembled! Three down...
The first finished Lifthawk with scenic base - I hope none of my future opponents have a problem with these unusual bases! 
Flying low over the ruined city
Thanks for reading,

George

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